That is of Pallet Town. There are more leading to Veridian, I believe it is called, but not all of it is complete. The buildings are not yet ready to be entered, that is one of the many things that I am working on for the next release.
Here are some other misc. screenshots:
Upcoming release items:
Enter into buildings in Pallet and Veridian. Add maps through Pewter, at the very least, might add all the way to cave. Add Pokedex system, with all Pokemon Add dynamic item menu Add pokemon Party menu (not entirely sure how to accomplish this yet )
I might add other things as I get to it, but for now, this is what I am shooting for.
Oh, did I mention that this game, save 2 asm programs, the Titlescreen, which was made in rigview, and prgmRESOURCE, which allows the use of the archive, is made entirely in BASIC??
As I get more info, I will post about it.
This game is only about 2-3% complete.
Edit: Here are some sprites for the Pokemon. They are stored in hex in a string and converted using the hex-2-sprite prog that weregoose severely optimized.
It's been awile since I programmed the 83, but you can't execute anything that is archived? are variables at least accessable? I pretty much was given my 83, and all I ever really used it for was porting my 85 games over to it. I never really programmed anything fresh for it, since most of my time was spent on the 92/89 when I got it.
Decided (a little while back) to make a screenshot of the game from start to the begining of the game. I have also decided to work on a french port of this side by side with the english version. More to come as it happens...