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hiryu
February 9, 2010, 2:22pm Report to Moderator Report to Moderator

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With the previous games we have released as joint and solo, I don't think a demo will be done. I am not exactly sure Fryedsoft's take on demo making but I don't feel a demo would even do this justice and considering the time it would take to build the demo and to bug test it - I think it would be a misuse of the time we could of used to focus on the actual game. Besides from how Fryedsoft explained the coding and how the engine works it would be counter productive for him to not just code the entire thing. I know not having a demo released means a longer waiting period to see the game in action - but I promise that if you liked any of the previous released games we have then you will love this one. Its worth the wait >_<



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hiryu
February 27, 2010, 5:02am Report to Moderator Report to Moderator

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Oddly enough I got bored enough to go ahead and do a color picture of Lyle from Mystic Legend/Legend of Landel.




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fryedsoft
March 3, 2010, 3:51am Report to Moderator Report to Moderator

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The February update. I've been doing pretty much this during my spare time.

http://nsse.iub.edu/institute/index.cfm?view=deep/book_flyer

This is a book that they're requiring me to read at the college where I work, and is easily the most boring thing that I have ever read. And I've actually read the below book from cover to cover.  It's basically 500 pages of stuff that could be condensed into 4 pages if it got to the point. I'm pretty sure that If I go to hell, Satan's going to say something on the line of "Welcome to Hell, Here's your book. Enjoy your Eternal Damnation."

Anyways, in what little time Ive had to myself  The Variable Engine has been on my mind, particularly how to handle equipment and the like. Since the engine has a vnum system, the best bet would be to separate each characters equipment into their own vnum, that way its more organized, but you would have to have more programs to handle each vnum class (1 Program for a group of 100 Vnums) So if you have 7 characters, that's 7 programs (which would basically be the exact same thing) to handle the add item to the inventory.

The fun starts happening when you look at equipment. To gain the most efficiency out of this system, you should fill the vnum class (IE: have 100 items) but that may not always be the case, so if you have a charater that only has 20 items, thats 80 vnums that can not be used for anything, and you're still stuck with the 7 handling programs. also you're tied to 100 items total and cant go over that, so that can be an issue as well. On the other hand, If I consolidate the vnums, it should eliminate waste and will definitely reduce the control programs, but would add some complexity to the search routine for the equip menu. Not much overhead would be needed though.

So first, I'm going to try the first option since it should have the least overhead to the inventory system (with added overhead to walkctrl and buynsell.) If we actually need to expand beyond 100 armor items per character, we can either use vnums for each type of armor (with a ton of overhead) or go to consolidation.

And as for the TV book, It's been 10 years since I read it and I can still remember part of the CBS Color section. (unlike the current book which I don't remember anything but the title) Particularly because of the whirring color wheel in front of the TV that would probably shred your dog like a meat cutter if it got too close to it.
http://www.hawestv.com/mtv_color/colrtel_block.htm



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Revision History (1 edits)
fryedsoft  -  March 4, 2010, 12:33am
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fryedsoft
April 14, 2010, 12:11am Report to Moderator Report to Moderator

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Well, here's the next update. same as the last one.

During the first month of April, (Easter weekend and the week after), I end up going to Washington DC to watch my 2 cousins for a week, since I have to burn vacation time before I lose it and they use it to do other things, (like watch them for the other vacation times) I go down there for awhile. It's fun and it gets me closer to a Micro-Center to buy computer stuff. Nothing really there that I need this time though. Anyhow, no chance to program there, since I have to watch them like a hawk or they'll run off to provoke the neighbor's pit bull or something.

On top of that, the RV is back in my Driveway. And any free time has been going into that since it's currently got a gas leak on the main gas line which also messed up the brake lines pretty good. This gives you not only the bonus of a 11000lb RV going out of control with brake loss, but a spectacular fireball when you hit something. Since I just put $75 in gas in the thing, I've been doing whatever it takes to stop the leak.

And the job's still there sucking more time from me with a virus scan roll-out, registration, inauguration of the new president, and computer swaps looming on the horizon.

coded some of the basic structure for the buynsell routine, but still needs a ton of work.


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tifreak8x
April 21, 2010, 2:45pm Report to Moderator Report to Moderator

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nice to see progress is still being made on your games, I really need to remember to jump up on here more often. <<;
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hiryu
May 6, 2010, 12:46am Report to Moderator Report to Moderator

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Well since BGCv2 is moving along nicely - I should be back to this project 100% by the beginning of June. Probably when I am bored or have some free time during the next week or so - I will draw & color a character listing of all the known main characters so far planned in the game - possibly a short bio along side them as well for reference.



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fryedsoft
June 4, 2010, 5:12am Report to Moderator Report to Moderator

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Well I missed the last monthly update, but for good reason.

For awhile now, I've needed to upgrade my computer, I've been using Vash (an Nforce2 based Shuttle SN41G2 running an AMD Athlon XP 3000+) for over 7 years now and it was time to upgrade.

The End Result is Catnarok.


Why did it take over a month to build? for starters, waiting for the loan to get approved. I actually took out a loan to Build Catnarok

Once that got approved.  I ordered the parts from Newegg. A lot of that wait was due to many of the parts being backordered.

Finally, I had to wait for an RMA, Since the Motherboard failed after three days due to a faulty northbridge cooler.

What's in it that makes Catnarok cost more than what I paid for my RV?
     
1 x LIAN LI ARMORSUIT PC-P50R Red Aluminum ATX Mid Tower Computer Case
1 x ASUS Crosshair IV Formula AM3 AMD 890FX SATA 6Gb/s USB 3.0 ATX AMD Motherboard
2 x XFX HD-597A-CNB9 Radeon HD 5970 Black Edition 2GB 512 (256 x 2)-bit GDDR5 PCI Express 2.1 x16 HDCP Ready CrossFireX Support Video Card
1 x CORSAIR HX Series CMPSU-1000HX 1000W ATX12V 2.2 / EPS12V 2.91 SLI Ready CrossFire Ready 80 PLUS Certified Modular Active PFC Compatible with Core i7 Power Supply
1 x AMD Phenom II X6 1090T Black Edition Thuban 3.2GHz Socket AM3 125W Six-Core Desktop Processor Model HDT90ZFBGRBOX
1 x CORSAIR DOMINATOR 8GB (4 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10666) Desktop Memory Model CMD8GX3M4A1333C7
1 x Crucial RealSSD C300 CTFDDAC256MAG-1G1 2.5" 256GB SATA III MLC Internal Solid State Drive (SSD)
1 x Western Digital Caviar Black WD1002FAEX 1TB 7200 RPM SATA 6.0Gb/s 3.5" Internal Hard Drive -Bare Drive
1 x NEC Display Solutions EA231WMI-BK Black 23" 14ms(WTB) IPS Panel Height/Pivot/Swivel adjustable stand Widescreen LCD Monitor
1 x LITE-ON 24X DVD Writer Black SATA Model iHAS424-98 LightScribe Support
1 x Microsoft Windows 7 Ultimate 64-bit 1-Pack for System Builders - OEM
1 x DIAMOND ATI Theater HD 750 Tuner Card TVW750PCIE PCI-Express x1 Interface
Various Lian-Li upgrades. Added a Fan Speed Controller, two front fans and a slim Hard Drive bay. these were added in order to accommodate the video cards.

As for gaming, I cant stress this system. Games that support crossfire seem to never turn it on since the framerate s already high. The best stress test so far has been the Aliens vs Predator demo, which runs smooth using crossfire throughout the entire demo. Even then It doesn't seem to stress out the vid cards or the processor cores for that matter.

Anyway, this shouldn't affect Landel programming, since I do all of my programming in a virtual machine, and I can just port the VM over to this machine and lose no dev time, but most of my free time is going into working out issues with this system. Although other than a UPS and a 2.5 HDD converter, there shouldn't be any more major issues.


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fryedsoft
December 21, 2010, 5:45am Report to Moderator Report to Moderator

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Haven't posted here in awhile.

Looking at my Dev logs, I noticed that for some reason I tend to work on the Landel Engine more during Christmas than any other time of the year, so this year I decided to take a week off work and spend more time on finishing up the inventory part of the engine.

The July cabin trip this year wasn't as productive as I wanted it to be Between forgetting my Development Journal, Severe Thunderstorms threatening the area (and you have to watch out for those since the cabin has no serious protection against heavy winds) and not to mention the lack of sleep from said storms during the night (damn astraphobia). Not to mention Hryu's sunburn. we at least got some of the variables sorted out. this should speed up the inventory fleshing out immensely.


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