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BlueCrimson Ti Calculator Forum  /  Projects  /  Super Mario 68k
Posted by: tifreak8x, November 24, 2006, 11:01pm

In there you will find screenshots, a demo for download, and a lil bit more. :)

He just posted new screenshots of the game up in the screenshots, and a concept title screen. He would like your opinion on it, and will hopefully have a few more up soon, which he will probably start a poll up for.
Posted by: fryedsoft, December 6, 2006, 8:07pm; Reply: 1
I don't usually play ASM games, but It does play good on the emulator so I would guess it plays just as well on calc. It looks like it's coming along nicely.

What did he use to program it? the Ti SDK or TIGCC?
Posted by: tifreak8x, December 8, 2006, 10:25pm; Reply: 2
TIGCC as far as I know, and there are few, if any bugs on calc. I have played it many times on the calc. The most severe bug I found so far is that the tail does not end up in the same spot when starting a new level...

But otherwise, it almost plays like the original version did. :)
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