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BlueCrimson Ti Calculator Forum  /  Bluecrimson News  /  10 Years of Online Ticalc Programming
Posted by: fryedsoft, January 24, 2007, 1:10am
I just realized that as of Jan 16, it's been 10 years since I submitted my first program online. Icons Program Management System 3.0 for the Ti-92 became Fryed Software's first web released program on Jan 16 1997, at 3:00 am.

It all started on the bit.listserv.calc.ti newsgroup on Nov 1996. I used to frequent it back before forums became all the rage answering questions and the like from a mainframe terminal at college. Eventually, I got a computer and a Ti-Graph Link cable and posted what would become my first public release.

I Honestly never though back then that I'd be doing this for 10 years (actually 12 if you count the 2 years in high school before the internet caught on.) but here I am, still programming off and on.
Posted by: tifreak8x, January 27, 2007, 4:37pm; Reply: 1
Congrats! ^^

I started programming in 98, but did not hit the internet scene until 02.
Posted by: fryedsoft, January 28, 2007, 3:28am; Reply: 2
Most people I've seen seem to come online about 1-2 years after they start, so it's not that uncommon. I really wish I still had the games I made pre Internet. There was a ton of them, and by the time I went back to get them Zshell hit our school and basically wiped all of them.

The List I can remember off hand:
Hockey (85) pretty much put the star in the bracket.
Football (85) top down like madden. played rather well
Golf (85) if you played Warioware with the golf minigame, it played just like that
Simon (85) Think the memory game
Blackjack (85) I have a Qbasic version of this. I might resurrect this some day. the only one I truly miss.
Roleplay (92) The original version. It was released as the Punisher RPG.
KCHS Punisher I (85) this was completely different than Punisher II-IV. it was a lot smaller and had a lot of dialog.
KCHS Punisher II and III (85) Punsyst engine games that basically evolved into Punisher IV.
Psycho (85) an RPG that was a Mike Wallace Rule violation waiting to happen. I don't miss this one. Especially after columbine and 9/11
KCHS Punisher (92) This was the Punsyst engine on the 92. deleted since it didn't play as well as it's 85 counterpart.
Numbers (92) Every calc I owned had a numbers variant. including the 92 and my 81, where it originated.

I actually found my dev joural that spanned during that time. some other things were in it but I know they didn't become games.

Hiryu also had a ton of RPGs he lost over the years. particularly a Conquest and a mystic legend for the 85.
Posted by: hiryu, February 1, 2007, 1:49pm; Reply: 3
Yeah I remember the good old days of having all kinds of games I eventually gave up before getting to the internet or even a computer for that fact.

Mystic Legend 85 (1 - 5)
NBA Live 85
Conquest 85 (original version)
Mortal Kombat 85
Ancient Bandit Kings of China 85
Wizardry 85

Quest 92

..I can't remember the other ones -- but thats a good portion of what I had before I went to the internet and lost.
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